publications

publications by categories in reversed chronological order. generated by jekyll-scholar.

2024

  1. Towards a Workload Trace Archive for Metaverse Systems
    Radu Apsan, Damla Ural, Paul Daniëlse, and 4 more authors
    In Companion of the 15th ACM/SPEC International Conference on Performance Engineering, ICPE 2024, London, United Kingdom, May 7-11, 2024, 2024

2023

  1. Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless Computing
    Jesse Donkervliet, Javier Ron, Junyan Li, and 3 more authors
    In 43rd IEEE International Conference on Distributed Computing Systems, ICDCS 2023, Hong Kong, July 18-21, 2023, 2023
  2. Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games
    Jerrit Eickhoff, Jesse Donkervliet, and Alexandru Iosup
    In Proceedings of the 2023 ACM/SPEC International Conference on Performance Engineering, ICPE 2023, Coimbra, Portugal, April 15-19, 2023, 2023
  3. Can My WiFi Handle the Metaverse? A Performance Evaluation Of Meta’s Flagship Virtual Reality Hardware
    Matthijs Jansen, Jesse Donkervliet, Animesh Trivedi, and 1 more author
    In Companion of the 2023 ACM/SPEC International Conference on Performance Engineering, ICPE 2023, Coimbra, Portugal, April 15-19, 2023, 2023
  4. Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless Computing - Extended Technical Report
    Jesse Donkervliet, Javier Ron, Junyan Li, and 3 more authors
    CoRR, 2023

2022

  1. Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games
    Jerrit Eickhoff, Jesse Donkervliet, and Alexandru Iosup
    In International IEEE Symposium on Performance Analysis of Systems and Software, ISPASS 2022, Singapore, May 22-24, 2022, 2022
  2. Efficiently Improving the Performance of Serverless Applications with Microtask-based Scheduling
    Sacheendra Talluri, Sven Lankester, Bogdan Ene, and 3 more authors
    In 15th IEEE/ACM International Conference on Utility and Cloud Computing, UCC 2022, Vancouver, WA, USA, December 6-9, 2022, 2022

2021

  1. Dyconits: Scaling Minecraft-like Services through Dynamically Managed Inconsistency
    Jesse Donkervliet, Jim Cuijpers, and Alexandru Iosup
    In 41st IEEE International Conference on Distributed Computing Systems, ICDCS 2021, Washington DC, USA, July 7-10, 2021, 2021
  2. An Empirical Evaluation of the Performance of Video Conferencing Systems
    Richard Bieringa, Abijith Radhakrishnan, Tavneet Singh, and 3 more authors
    In ICPE ’21: ACM/SPEC International Conference on Performance Engineering, Virtual Event, France, April 19-21, 2021, Companion Volume, 2021
  3. An Empirical Evaluation of Video Conferencing Systems Used in Industry, Academia, and Entertainment
    Jim Cuijpers, Kelvin Elsendoorn, Ean-Dan Tjon-Joek-Tjien, and 4 more authors
    In ICPE ’21: ACM/SPEC International Conference on Performance Engineering, Virtual Event, France, April 19-21, 2021, Companion Volume, 2021
  4. Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games Extended Technical Report
    Jerrit Eickhoff, Jesse Donkervliet, and Alexandru Iosup
    CoRR, 2021

2020

  1. Towards Supporting Millions of Users in Modifiable Virtual Environments by Redesigning Minecraft-Like Games as Serverless Systems
    Jesse Donkervliet, Animesh Trivedi, and Alexandru Iosup
    In 12th USENIX Workshop on Hot Topics in Cloud Computing, HotCloud 2020, July 13-14, 2020, 2020

2019

  1. Yardstick: A Benchmark for Minecraft-like Services
    Jerom Sar, Jesse Donkervliet, and Alexandru Iosup
    In Proceedings of the 2019 ACM/SPEC International Conference on Performance Engineering, ICPE 2019, Mumbai, India, April 7-11, 2019, 2019

2015

  1. Self-Expressive Management of Business-Critical Workloads in Virtualized Datacenters
    Vincent Beek, Jesse Donkervliet, Tim Hegeman, and 2 more authors
    Computer, 2015

2014

  1. Massivizing online games using cloud computing: A vision
    Alexandru Iosup, Siqi Shen, Yong Guo, and 3 more authors
    In 2013 IEEE International Conference on Multimedia and Expo Workshops, Chengdu, China, July 14-18, 2014, 2014