publications
publications by categories in reversed chronological order. generated by jekyll-scholar.
2024
- Towards a Workload Trace Archive for Metaverse SystemsIn Companion of the 15th ACM/SPEC International Conference on Performance Engineering, ICPE 2024, London, United Kingdom, May 7-11, 2024, 2024
2023
- Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless ComputingIn 43rd IEEE International Conference on Distributed Computing Systems, ICDCS 2023, Hong Kong, July 18-21, 2023, 2023
- Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like GamesIn Proceedings of the 2023 ACM/SPEC International Conference on Performance Engineering, ICPE 2023, Coimbra, Portugal, April 15-19, 2023, 2023
- Can My WiFi Handle the Metaverse? A Performance Evaluation Of Meta’s Flagship Virtual Reality HardwareIn Companion of the 2023 ACM/SPEC International Conference on Performance Engineering, ICPE 2023, Coimbra, Portugal, April 15-19, 2023, 2023
- Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless Computing - Extended Technical ReportCoRR, 2023
2022
- Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like GamesIn International IEEE Symposium on Performance Analysis of Systems and Software, ISPASS 2022, Singapore, May 22-24, 2022, 2022
- Efficiently Improving the Performance of Serverless Applications with Microtask-based SchedulingIn 15th IEEE/ACM International Conference on Utility and Cloud Computing, UCC 2022, Vancouver, WA, USA, December 6-9, 2022, 2022
2021
- Dyconits: Scaling Minecraft-like Services through Dynamically Managed InconsistencyIn 41st IEEE International Conference on Distributed Computing Systems, ICDCS 2021, Washington DC, USA, July 7-10, 2021, 2021
- An Empirical Evaluation of the Performance of Video Conferencing SystemsIn ICPE ’21: ACM/SPEC International Conference on Performance Engineering, Virtual Event, France, April 19-21, 2021, Companion Volume, 2021
- An Empirical Evaluation of Video Conferencing Systems Used in Industry, Academia, and EntertainmentIn ICPE ’21: ACM/SPEC International Conference on Performance Engineering, Virtual Event, France, April 19-21, 2021, Companion Volume, 2021
- Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games Extended Technical ReportCoRR, 2021
2020
- Towards Supporting Millions of Users in Modifiable Virtual Environments by Redesigning Minecraft-Like Games as Serverless SystemsIn 12th USENIX Workshop on Hot Topics in Cloud Computing, HotCloud 2020, July 13-14, 2020, 2020
2019
- Yardstick: A Benchmark for Minecraft-like ServicesIn Proceedings of the 2019 ACM/SPEC International Conference on Performance Engineering, ICPE 2019, Mumbai, India, April 7-11, 2019, 2019
2015
- Self-Expressive Management of Business-Critical Workloads in Virtualized DatacentersComputer, 2015
2014
- Massivizing online games using cloud computing: A visionIn 2013 IEEE International Conference on Multimedia and Expo Workshops, Chengdu, China, July 14-18, 2014, 2014