
I am a PhD student in the @Large Research Group and teacher at the Vrije Universiteit (VU) Amsterdam.
My research focuses on creating large-scale modifiable virtual environments (e.g., Minecraft and Roblox).
These environments are challenging to scale up due to simultaneous low-latency and high-consistency requirements.
During my PhD, I worked on tunable consistency, serverless computing (e.g., AWS Lambda), and system benchmarking.
I have also done work on performance evaluation of virtual reality (VR) devices.
More about my research
As a teacher at VU, my main responsibilities are teaching the Computer Networks course, and supervising students for their bachelor’s and master’s theses. I also teaching in the Distributed Systems course in the Computer Science master program.
I taught Computer Networks together with Andrew S. Tanenbaum, and created new end-of-chapter exercises for the 6th edition of his Computer Networks book.
Videos of our lectures are available on the same site.
You can find my lecture slides on my teaching page.
More about my teaching