Jesse Donkervliet

PhD student in the Massivizing Computer Systems group at VU Amsterdam

jesse.jpg

NU Building Office 11A13

Boelelaan 1111

Amsterdam, Netherlands

I am a PhD student and teacher at the Vrije Universiteit (VU) Amsterdam. I document this adventure on this website.

I do research on the scalability of Minecraft-like games. These games offer players a sandbox where they can let their creativity run free. This allows not only the game’s developer, but also its community, to participate in creating engaging and meaningful content for a world-wide audience.

Next to my research, I teach Computer Networks to first-year Computer Science students at VU and am involved in several other courses in the Computer Science bachelor and masters programs.

news

Sep 26, 2024 I gave a guest lecture for the Advanced Network Programming course at VU Amsterdam about networking for online games. The slides are available here: gslides.
Sep 07, 2024 I gave an invited talk about the Metaverse and my PhD research to the Cloud and Distributed Systems Lab led by Pedro García López, who kindly hosted me at the Universitat Rovira i Virgili. The slides of my talk are available here: pdf.
Sep 04, 2024 Modifiable Virtual Environments (MVEs) are in the top 10 games with highest number of active monthly players. On PC, Fortnite, Minecraft, and Roblox are the top 3 most played games! Source: https://newzoo.com/resources?type=rankings&tag=all
Aug 30, 2024 I gave my website a new look!

latest posts

selected publications

  1. Servo: Increasing the Scalability of Modifiable Virtual Environments Using Serverless Computing
    Jesse Donkervliet, Javier Ron, Junyan Li, and 3 more authors
    In 43rd IEEE International Conference on Distributed Computing Systems, ICDCS 2023, Hong Kong, July 18-21, 2023, 2023
  2. Meterstick: Benchmarking Performance Variability in Cloud and Self-hosted Minecraft-like Games
    Jerrit Eickhoff, Jesse Donkervliet, and Alexandru Iosup
    In Proceedings of the 2023 ACM/SPEC International Conference on Performance Engineering, ICPE 2023, Coimbra, Portugal, April 15-19, 2023, 2023
  3. Can My WiFi Handle the Metaverse? A Performance Evaluation Of Meta’s Flagship Virtual Reality Hardware
    Matthijs Jansen, Jesse Donkervliet, Animesh Trivedi, and 1 more author
    In Companion of the 2023 ACM/SPEC International Conference on Performance Engineering, ICPE 2023, Coimbra, Portugal, April 15-19, 2023, 2023
  4. Dyconits: Scaling Minecraft-like Services through Dynamically Managed Inconsistency
    Jesse Donkervliet, Jim Cuijpers, and Alexandru Iosup
    In 41st IEEE International Conference on Distributed Computing Systems, ICDCS 2021, Washington DC, USA, July 7-10, 2021, 2021
  5. Towards Supporting Millions of Users in Modifiable Virtual Environments by Redesigning Minecraft-Like Games as Serverless Systems
    Jesse Donkervliet, Animesh Trivedi, and Alexandru Iosup
    In 12th USENIX Workshop on Hot Topics in Cloud Computing, HotCloud 2020, July 13-14, 2020, 2020
  6. Yardstick: A Benchmark for Minecraft-like Services
    Jerom Sar, Jesse Donkervliet, and Alexandru Iosup
    In Proceedings of the 2019 ACM/SPEC International Conference on Performance Engineering, ICPE 2019, Mumbai, India, April 7-11, 2019, 2019